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Sid Meier's Civilization 4 - Beyond the Sword Trainer

01.05.2012 • 10 Codes

World Domination with a Difference!

Unforeseen randomly generated events, such as Natural disasters, provide Sid Meier's Civilization 4 - Beyond the Sword with many tactical challenges. The same applies to the extended and improved AI. Basically, apart from fresh features, little has changed concerning the gameplay - thank God! The cheats of our MegaTrainer supplies you with all the money you need to get your business and your research started!
Cover
10
Codes
Game Profile
Publisher: Take 2 Interactive
Developer:
Release Year: 2007
Game Modes: Singleplayer
Tags:

Sid Meier's Civilization 4 - Beyond the Sword Cheats

Cheat Keys
Cheatname and Details
Alt
+
F1
Prepare for cheats
free
This one isn't really a cheat but a function to prepare the game for other codes. For this reason, this "cheat" must be activated before you can use other cheats!
Alt
+
F2
Money +5.000
free
Each time you activate this cheat, your money will be increased by the listed amount.
Alt
+
F3
Money +50.000
free
Each time you activate this cheat, your money will be increased by the listed amount.
City: +100 production
The cheat for "current city" affects only the city that you have just selected! The effect will be visible not until you select the city again!
City: +30 food
The cheat for "current city" affects only the city that you have just selected! The effect will be visible not until you select the city again!
City: +500 culture
The cheat for "current city" affects only the city that you have just selected! The effect will be visible not until you select the city again!
+100 research points
Open the science-advisor-screen and activate the cheat. Each not already research technology you move your mouse over will get the given amount of researchpoints now.
+1.000 research points
Open the science-advisor-screen and activate the cheat. Each not already research technology you move your mouse over will get the given amount of researchpoints now.
+10.000 research points
Open the science-advisor-screen and activate the cheat. Each not already research technology you move your mouse over will get the given amount of researchpoints now.
Infinite movement
This cheat empowers your units to move arbitrarily far on the map per round!
Beware: The cheat has to be deactivated before the end of each round. Otherwise it may effect the AI as well!

Special Hint

Created by:
Avatar_CCJ39
CCJ39
Avatar_JJ39
JJ39
  • All cheats should be disabled before you end the turn to prevent effects for the AI.
  • Cheats with the same ID cannot be used at the same time.

Description

Sid Meier's Civilization 4 - Beyond the Sword is the successor of Sid Meier's Civilization 4 - Warlords and thus the second add-on to the award-winning main game Sid Meier's Civilization 4. The expansion focuses on the period after the invention of gunpowder and comes up with 11 new unique and challenging scenarios. Many new features make the add-on Sid Meier's Civilization 4 - Beyond the Sword worth gold. The most impressive innovation lies in the initial establishment of joint stock companies. Thus you spread yourself quickly around the world and therefore ensure access to special resources. In addition, the espionage skills were fundamentally refreshed. Thus you now have to find ways to detect foreign spies, to foment popular uprisings in other nations and to disclose state secrets.

Features:

  • 16 new leaders such as Hammurabi, Abraham Lincoln or Sitting Bull
  • Brand New Game Feature: the establishment of joint stock companies
  • Ten new civilizations, such as Portugal, Babylon and Netherlands
  • Large number of brand new units, buildings and technologies
  • Advanced espionage properties
  • Five new Wonders of the World
  • Refined and improved AI
  • Unforeseen events
  • Eleven fresh scenarios

Force your opponent to his knees: Activate the Sid Meier's Civilization 4 - Beyond the Sword Trainer

The Sid Meier's Civilization 4 - Beyond the Sword Trainer provides you unlimited movement. Thus, from now on you will move arbitrarily far in one round. Furthermore, the Cheats of our MegaTrainer supplies you with all the money you need to get your business and your research started. Finally, you complete all your technology that has not been invented yet. To accomplish that, you simply will unlock numerous invention points. Not to put too fine a point on it, but your civilization will force any opponent on his knees!

Mods

Blue Marble (Aqua)

(3.00 by Kai Fiebach) Download Mod
  • Sid Meier's Civilization 4 - Beyond the Sword - Blue Marble (Aqua) - 61
  • Sid Meier's Civilization 4 - Beyond the Sword - Blue Marble (Aqua) - 62
  • Sid Meier's Civilization 4 - Beyond the Sword - Blue Marble (Aqua) - 63
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  • Sid Meier's Civilization 4 - Beyond the Sword - Blue Marble (Aqua) - 151
  • Sid Meier's Civilization 4 - Beyond the Sword - Blue Marble (Aqua) - 152
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  • Sid Meier's Civilization 4 - Beyond the Sword - Blue Marble (Aqua) - 154
  • Sid Meier's Civilization 4 - Beyond the Sword - Blue Marble (Aqua) - 155
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  • Sid Meier's Civilization 4 - Beyond the Sword - Blue Marble (Aqua) - 159
  • Sid Meier's Civilization 4 - Beyond the Sword - Blue Marble (Aqua) - 160

Mod description

Blue Marble is a large graphicmod for Sid Meier's Civilization IV and its addons. It's based on pictures of the NASA-projects Blue Marble and Hubble, which allows much better terrain- and globe-graphics. In addition this mod optimizes the interface in graphic and readability.

In this version is an aqua-colored interface included, but parts of it can also be installed in different color.

Blue Marble (Gold)

(4.50 by Kai Fiebach) Download Mod
  • Sid Meier's Civilization 4 - Beyond the Sword - Blue Marble (Gold) - 223
  • Sid Meier's Civilization 4 - Beyond the Sword - Blue Marble (Gold) - 224
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  • Sid Meier's Civilization 4 - Beyond the Sword - Blue Marble (Gold) - 235
  • Sid Meier's Civilization 4 - Beyond the Sword - Blue Marble (Gold) - 236

Mod description

Blue Marble is a large graphicmod for Sid Meier's Civilization IV and its addons. It's based on pictures of the NASA-projects Blue Marble and Hubble, which allows much better terrain- and globe-graphics. In addition this mod optimizes the interface in graphic and readability.

In this version is a gold interface included, but parts of it can also be installed in different color.

MegaDevMod

(0.9 by CCJ39) Download Mod
  • Sid Meier's Civilization 4 - Beyond the Sword - MegaDevMod - 277
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  • Sid Meier's Civilization 4 - Beyond the Sword - MegaDevMod - 283
  • Sid Meier's Civilization 4 - Beyond the Sword - MegaDevMod - 284

Mod description

This is the MegaDevMod for Civilization 4 Beyond the Sword V3.19.

For the installation you've to complete the path for your Civ4BtS-Mod-Directory (e.g. from "Sid Meier's Civilization 4\Beyond the Sword\Mods\" to "C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\").

Language: English, German
Needed: Civ4BtS V3.19

Content of the mod:
  • less desert on random tropic-maps,
  • no obsolete tech for monastery,
  • wonders don't obsolete and some of them adding buildings to all cities,
  • Great Wall requires 10 cities,
  • captured cities doesn't destroy most of the buildings (buildings with chance of successful capturing higher than zero are increased to 100 percent),
  • Maya leader with additional traits for funplay or testing,
  • new mapsize giant,
  • more frequently Apostolic Palace votes (9 => 6),
  • added further options for UN global civic (if more than one civic in a category was agreed, the civs can choose between them, but you can revote for single one later to disallow it again),
  • extended interface with attitude icons ["MainScreenMod" by "NeverMind" with some changes/additions],
  • extended interface with gamestatistics,
  • modified the buildingslist in cityscreen for better visible bonuses,
  • Goodies for Monarch and Emperor modified (less chance for gold, map, warrior, experience, no chance for healing, added chance for worker, higher chance for strong barbarians),
  • added the additional techs/buildings/units from NextWar-Mod,
  • new maptype "MDPangaea" with increased mapsizes for pangaea (large=huge, huge=huge+, ...),
  • added additional settlers (Colonist: citysize 2 with some buildings, Pioneer: citysize 3 with a lot buildings, Architect: citysize 1 with tons of buildings) [by "The Navy Seal" with costs-changes to 160 in version from August 13, 2007]),
  • added settler religion by "Bhruic" [updated to BtS as Religion-modcomp by "The Navy Seal"] with some additions (normal Settlers and Colonists have same chance for all religions of their home-city, Pioneers will always settle with state religion, Architects will settle without religion),
  • all civs will start with a Worker in addition to the Settler,
  • "Public Transportation" have 3 bonus yields,
  • bonus-resources don't obsolete,
  • added new resources (olives, cotton, tobacco, lemon, sulphur),
  • added new wonders (Leonardos Workshop, Sun Tzu's Art of War, Sphinx, Olympia Stadion),
  • added new buildings (Well, Agricultural Academy),
  • added new national-wonder (Cure of Cancer),
  • added new techs (Inventions, Code of Honor, Sport Events, Well Sinking, Sculpture Creation, Agrarian Revolution, Applied Genetics),
  • added new climate for pangaea-maps (tropical pangaea) with little bit less jungle and less hills/mountains for more realism on a world without plate tectonics,
  • added new era-screens including separate future-screen [graphics by "Frenchman"],
  • changed spreadfactor for religions (less lower values for Judaism, Hinduism, Confucianism, Taoism and less higher values for Christianity and Islam)
Sources: Used some graphics and ideas from Warlords, "Next Fantasy Mod" by "strategyonly", "3 New Future Techs" by "Ark888", "Crystal Palace" by "charly1977", "Giant Earth Map" by "Genghis_Kai", "Settlers" by "The Navy Seal" and the image-search of google with different sites.
Also included is V6.0 of the CvGameCoreDLL.dll by "Lt. Bob."

Modded CvGameCoreDLL

(6.0 by Lt. Bob) Download Mod

Mod description

With this modified CvGameCoreDLL.dll you can play with up to 40 civs instead of 18. The archive can be used as mod or you can copy the included DLL to another mod to is it their.

In the later game on very huge maps the game is more stable with this version than with the original.

Giant Earth Map

(6.3 by Genghis Kai) Download Mod
  • Sid Meier's Civilization 4 - Beyond the Sword - Giant Earth Map - 288

Mod description

This is a giant eath map for the addon Civilization 4 Beyond the Sword.

Size: 200x80
Players: 36

Included are here different mapversions as well as scenarios!

Scenarios:
  • 200BC on GEM
  • 1500AD on GEM
  • 1860AD on GEM
  • 1940AD on GEM

Maps: GEM ancient resource - resources allocated as pre-1500AD setting.
GEM modern resource - allocated with modern resource distribution.

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