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Giant Earth Map (Civ4BtS)

Description:
This is a giant eath map for the addon Civilization 4 Beyond the Sword.

 

Size: 200x80
Players: 36

 

 

Included are here different mapversions as well as scenarios!

 

Scenarios:

200BC on GEM
1500AD on GEM
1860AD on GEM
1940AD on GEM

 

Maps:

GEM ancient resource - resources allocated as pre-1500AD setting.
GEM modern resource - allocated with modern resource distribution.

Version: 6.3
last update: Wednesday, March 10 2010
Filesize: 8.76 MB
Author: Genghis Kai  HomePage
Hits: 1342
Rating: ratingstar.gifratingstar.gifratingstar.gifratingstar.gifratingstar.gif  Total Votes: 26 Additional Details

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Giant Earth Map (Civ4)

Description:

This is a giant eath map for the maingame (vanilla) Civilization 4.

 

Size: 200x80
Players: 36

Version: 4.1
last update: Wednesday, March 10 2010
Filesize: 539.38 Kb
Author: Genghis Kai  HomePage
Hits: 1008
Rating: ratingstar.gifratingstar.gifratingstar.gifratingstar.gifratingstar.gif  Total Votes: 20 Additional Details

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Giant Earth Map (Civ4Warlords)

Description:
This is a giant eath map for the addon Civilization 4 Warlords.

 

Size: 200x80
Players: 36

Version: 4.1
last update: Wednesday, March 10 2010
Filesize: 1.80 MB
Author: Genghis Kai  HomePage
Hits: 687
Rating: ratingstar.gifratingstar.gifratingstar.gifratingstar.gifratingstar.gif  Total Votes: 17 Additional Details

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Modded CvGameCoreDLL

Description:

With this modified CvGameCoreDLL.dll you can play with up to 40 civs instead of 18. The archive can be used as mod or you can copy the included DLL to another mod to is it their.

In the later game on very huge maps the game is more stable with this version than with the original.

Version: 6.0
last update: Wednesday, March 10 2010
Filesize: 951.51 Kb
Author: Lt. Bob  HomePage
Hits: 976
Rating: ratingstar.gifratingstar.gifratingstar.gifratingstar.gifratingstar.gif  Total Votes: 15 Additional Details

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MegaDevMod Popular (2006 Hits)

Description:

This is the MegaDevMod for Civilization 4 Beyond the Sword V3.19.

 

For the installation you've to complete the path for your Civ4BtS-Mod-Directory (e.g. from "Sid Meier's Civilization 4\Beyond the Sword\Mods\"  to "C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\").

 

Language: English, German
Needed: Civ4BtS V3.19

 

Content of the mod:

less desert on random tropic-maps,
no obsolete tech for monastery,
wonders don't obsolete and some of them adding buildings to all cities,
Great Wall requires 10 cities,
captured cities doesn't destroy most of the buildings (buildings with chance of successful capturing higher than zero are increased to 100 percent),
Maya leader with additional traits for funplay or testing,
new mapsize giant,
more frequently Apostolic Palace votes (9 => 6),
added further options for UN global civic (if more than one civic in a category was agreed, the civs can choose between them, but you can revote for single one later to disallow it again),
extended interface with attitude icons ["MainScreenMod" by "NeverMind" with some changes/additions],
extended interface with gamestatistics,
modified the buildingslist in cityscreen for better visible bonuses,
Goodies for Monarch and Emperor modified (less chance for gold, map, warrior, experience, no chance for healing, added chance for worker, higher chance for strong barbarians),
added the additional techs/buildings/units from NextWar-Mod,
new maptype "MDPangaea" with increased mapsizes for pangaea (large=huge, huge=huge+,  ...),
added additional settlers (Colonist: citysize 2 with some buildings, Pioneer: citysize 3 with a lot buildings, Architect: citysize 1 with tons of buildings) [by "The Navy Seal" with costs-changes to 160 in version from August 13, 2007]),
added settler religion by "Bhruic" [updated to BtS as Religion-modcomp by "The Navy Seal"] with some additions (normal Settlers and Colonists have same chance for all religions of their home-city, Pioneers will always settle with state religion, Architects will settle without religion),
all civs will start with a Worker in addition to the Settler,
"Public Transportation" have 3 bonus yields,
bonus-resources don't obsolete,
added new resources (olives, cotton, tobacco, lemon, sulphur),
added new wonders (Leonardos Workshop, Sun Tzu's Art of War, Sphinx, Olympia Stadion),
added new buildings (Well, Agricultural Academy),
added new national-wonder (Cure of Cancer),
added new techs (Inventions, Code of Honor, Sport Events, Well Sinking, Sculpture Creation, Agrarian Revolution, Applied Genetics),
added new climate for pangaea-maps (tropical pangaea) with little bit less jungle and less hills/mountains for more realism on a world without plate tectonics,
added new era-screens including separate future-screen [graphics by "Frenchman"],
changed spreadfactor for religions (less lower values for Judaism, Hinduism, Confucianism, Taoism and less higher values for Christianity and Islam)

 

Sources:

Used some graphics and ideas from Warlords, "Next Fantasy Mod" by "strategyonly", "3 New Future Techs" by "Ark888", "Crystal Palace" by "charly1977", "Giant Earth Map" by "Genghis_Kai", "Settlers" by "The Navy Seal" and the image-search of google with different sites.
Also included is V6.0 of the CvGameCoreDLL.dll by "Lt. Bob."

 

Todo:

modified civ-colors to match more the historical ones from the civ-roots (e.g. Germany blue instead of white/gray)
write/create missing pediatexts
translate some pediatexts to german too

Version: 0.9
last update: Wednesday, March 10 2010
Filesize: 4.36 MB
Author: CCJ39
Hits: 2006
Rating: ratingstar.gifratingstar.gifratingstar.gifratingstar.gifratingstar.gif  Total Votes: 28 Additional Details

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Blue Marble (Gold)

Description:

Blue Marble is a large graphicmod for Sid Meier's Civilization IV and its addons. It's based on pictures of the NASA-projects Blue Marble and Hubble, which allows much better terrain- and globe-graphics. In addition this mod optimizes the interface in graphic and readability.

In this version is a gold interface included, but parts of it can also be installed in different color.

 

Supports: Civilization 4, Civ4 Warlords, Civ4 Beyond the Sword

Version: 4.50
last update: Monday, March 08 2010
Filesize: 57.53 MB
Author: Kai Fiebach  HomePage
Hits: 620
Rating: ratingstar.gifratingstar.gifratingstar.gifratingstar.gifratingstar.gif  Total Votes: 11 Additional Details

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Blue Marble (Aqua)

Description:

Blue Marble is a large graphicmod for Sid Meier's Civilization IV and its addons. It's based on pictures of the NASA-projects Blue Marble and Hubble, which allows much better terrain- and globe-graphics. In addition this mod optimizes the interface in graphic and readability.

In this version is an aqua-colored interface included, but parts of it can also be installed in different color.

 

Supports: Civilization 4, Civ4 Warlords, Civ4 Beyond the Sword

Version: 3.00
last update: Monday, March 08 2010
Filesize: 56.15 MB
Author: Kai Fiebach  HomePage
Hits: 620
Rating: ratingstar.gifratingstar.gifratingstar.gifratingstar.gifratingstar.gif  Total Votes: 13 Additional Details


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